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MOMENTO       APP

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Momento_Icon

UNIVERSITY

University of Europe for Applied Sciences

TIMEFRAME

Sep 2023 - Feb 2024   ·   5 months

LOCATION

Potsdam, Germany

MY ROLE

UX Research, Prototyping, End-to-End Product Design, Testing

TYPE

Thesis for Master's Degree in Visual & Experience Design

PROJECT

This is the Final Thesis for my Master's Degree in Visual and Experience Design at University of Europe for Applied Sciences, in Germany. The work entailed 5 months of work and consisted on the creation of an app, including product design and a fully functional prototype.

UX/UI

branding

product design

Apple Vision Pro

AI

Figma

Applying Contemporary Technologies to a user centered interface that aims emotional engagement with immersive custom designed content: Exploring AI immersive content creation in a specilative app for Apple Vision Pro

METHODOLOGY & PROJECT BREAKDOWN

Research

Of the current technological landscape

Benchmarking

Qualitative analysis SWOT analysis

Theoretical Framework

User-Centered-Design Principles

Final Design Thinking Stages

Ideation, Wireframing, Prototypying, Testing

Deliverables

Fully funtional prototype on Figma. Component library. Style guide. Explanatory video that shows interactions. Pitch deck

MOMENTO APP

It is an app designed for Apple Vision Pro, that allows the creation of assets through NeRF and AI generative tools, using Speech RecognitionThe digital service elevates user engagement through immersive multisensory digital display by VR and AR in an interface that enhances adaptability and responsiveness to the user’s physical surroundings, creating a true context-aware interaction, by using an empathy-driven design that seeks to understand user’s emotions and reactions, tailoring the content.

Concept

The concept roots in storytelling and fostering a sense of ownership and personal connection to the virtual creations, achieved by the high level of customization of them, triggering emotions in the users, fomenting digital relationships, exploiting creativity and even finding psychological support. The main goal of Momento is to allow users immortalise moments: by recreating past ones or designing new ones to live them again in an immersive way.

Momento_Categories

A moment is composed by a Location and a mix of Characters and Objects

These are the categories for the content

The public includes any kind of users and it doesn’t require previous experience with technology. Some of the identified possible users are people that use it as a therapeutic tool to get emotional relief, as well as digital artists and people who use it as an entertainment tool to consume content in this format.

Potential Users

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Key Functionalities

AI Content Creation & Custom.

Generative AI creates the digital assets by uploading multimedia (NeRF), prompts or modifying other’s creations. All the content can be customized with high level of personalization

Creator's Community

Content can be shared on an online collaborative channel, where others can use it as a starting point for customization. This can serve as an inspiration for users and a way of connecting them

Content Interaction & Immersion

In the virtual scenes, assets are at the maximum degree of interaction possible. Virtual sceneries are multi-sensorially displayed, adjusting the visuals, sounds and haptics to the real-world environment

VR & AR Content Visualization

Characters and Objects are VR displayed, while Locations and Moments are displayed through AR because they are virtual scenes that can be navigated, integrating real life elements to enhance immersion

Speech Recognition Commands

Specifically during the creation process,  SR is key to simplify into a natural conversation with Mem, the virtual assistant that guides on the generation of 3D assets in real time

Ideation Phase

Momento's first conceptualizations were based on a map that outlined the sections and helped understanding the user journey and expectations.

User Flow

Momento_UserFlow

Sections

Momento_Sections

Wireframes were then were sketched, and they contributed to explore layout ideas, structure, and user flows before committing to the digital version.

First Sketches, Wireframes

Momento_Sketches
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Design Principles

Momento’s User-Centered Design prioritizes the individual’s behaviours, needs and desires, focusing on the interaction and the solution, from a holistic approach to design.

 

User involvement, accessibility, design's flexibility, user's control and freedom are the core principles. Moreover, the design decisions are combined with Mixed Realities and Spatial Design principles. For the latter, viewing distance is key, as well as attention areas, mapping and spatial sound design to enhance performance optimization and motion.

Buttons and panels are placed at different distances to provide more realism and might overlay, so only ones that require immediate interaction are focused, while the other ones  indicate that they are not interactive at that moment.

Interaction Design

Based on Apple’s Swift UI, the information requires contextual presentation and natural engagement, so commands involve intuitive gestures and responsive feedback. These can be given by voice, eye tracking and by gestural controls. 

Momento_Gestures
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BRANDING

Strategy & Naming

The corporative image is based on Momento’s values: simplicity, transparency and emotionality. The chosen name "Momento" makes reference to its meaning, which is a short, specific time.

"Momento"

1. A very brief period of time

2. An exact point in time

Logotype

The pictorial and letter mark can be used separately to ensure adaptability and scalability in different media. It aims to be associated to Apple Photo, so that is why its icon has served as the main inspiration.

Colors

The main palette is minimal, since the focus is on the virtual content and these are the ones bringing the colors, adding meaning and value. The monocolor palette uses transparencies for more dynamism. 

Typeface

Aligned with Apple VisionOS to stay consistent within the entire design ecosystem. San Francisco sans-serif guarantees maximum legibility in different languages regardless of the size and resolution.

STYLE GUIDE

This is a reduced version of  Momento’s Style Guide that aims to gather design rules to ensure consistency.

Momento Style Guide aims to gather design rules to ensure consistency.

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Final Key Screens

Momento_Screens
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FINAL DESIGN

FINAL REFLECTION

The future projections for Momento are based on updates and improvements on the technologies. There are also limitations in terms of privacy and ethical considerations, especially when dealing with location data and personal information and ownership of the digital assets.

 

At an academic level, working on this project has allowed me to apply Design Thinking and gain knowledge on technologies and design trends. At a professional and personal level, it has been a chance to develop an idea that i think can contribute to society from end-to-end: from its conception to its materialization.

CHALLENGES

Lack of digital resources

OUTCOME

Fully functional prototype

Apple Vision Pro launch date

Testing limitations

Component Library Consistency

Branding strategy product design

Walkthrough video

Style Guide creation

Limited testing

Time limitation

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